MNRT is copyrighted by Mathias Neumann and released under the subsequent BSD license. Thus reuse of my work in other projects is encouraged. I'd be happy if you'd tell me of such reuse. To cite my work, you can use my thesis reference, see section Introduction.
In addition to this license there are the licenses of all used software libraries, see section Used Software Libraries.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
| Library | License | Utilization |
|---|---|---|
| Open Asset Import Libary (ASSIMP) | BSD license | Scene loading. |
| CUDA Data Parallel Primitives Library (CUDPP) | BSD license | GPU-based implementation of parallel primitives Scan, Segmented Scan, Compact and Sort. |
| Developer's Image Library (DevIL) | LGPL License | Loading of texture images. |
| wxWidgets | wxWindows Licence | Realization of GUI in a plattform independent way. Additionally, the wxPropertyGrid control for wxWidgets was used. It is licensed under the wxWindows License, too. |
| OpenGL Extension Wrangler Library | BSD license | Display of results. |
| MNRT Source Code Documentation (Version 1.0) - Copyright © Mathias Neumann 2010 |
Generated on Tue Nov 30 2010 14:28:27 for MNRT by 1.7.2
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